Project Overview

The Buy It Again feature had long been identified as valuable by multiple teams but was prioritized on our roadmap. Fortunately, we had supporting data from brand stakeholders, researchers, and our analytics team. The web team had even run an A/B test for one brand, which showed promising results and helped push the feature onto the app team's priority list. As the name suggests, the goal was to encourage repeat purchases of previously bought items—a pattern we’d already observed among returning users. While common in grocery and marketplace apps like Amazon, implementing this in apparel presents unique challenges due to variables like size, color, and style. Our multi-brand, multi-department nature added complexity, requiring the experience to adapt to diverse customer and product types.

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Key Insight

19% of all Gap Inc. U.S. customers repurchased the same item at least once within two years of their original purchase.

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Design Considerations

This feature presented several strategic and UX challenges, requiring decisions regarding user control, logic, placement, and scalability:

1. User Interaction – Simplicity vs. Control

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Product Tile Design Explores

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2. Display Logic

3. Cross-Brand Support vs. Single Brand View

4. Placement – Where Does It Live?

Balancing visibility vs. intrusiveness was key. Potential placements included: